AI Insights · Timothy · July 2022
Top 5 Battlefield Commander Games on iOS in the UK - Q2 2022
Discover the performance trends of the top 5 Battlefield Commander games on iOS in the United Kingdom during Q2 2022, including downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 Battlefield Commander games on the iOS platform in the United Kingdom. Here’s a breakdown of the key metrics for each game.
Clash Royale from Supercell experienced fluctuations in both revenue and downloads throughout Q2 2022. Weekly revenue peaked at around $235K in early April, then saw a decline, ending the quarter at approximately $98K. Downloads also showed a downward trend, starting at nearly 20K weekly downloads at the beginning of the quarter and decreasing to around 9.2K by the end of June. Active users, however, remained relatively stable, hovering around 800K to 900K throughout the quarter.
Castle Raid! by Voodoo had no recorded revenue during Q2 2022. However, it saw a significant increase in downloads, starting at 1.6K in late March and reaching 8.7K by the end of June. The game's active user base also grew, starting at approximately 13K and ending the quarter at around 22K.
Idle Siege: Army Tycoon Game from Gameloft had modest revenue figures, peaking at about $1.1K in mid-April and then stabilizing around $667 by the end of June. Downloads showed a declining trend, starting at 2.2K in late March and dropping to approximately 1.2K by the end of the quarter. Active users followed a similar pattern, starting at around 3.3K and ending at approximately 2.8K.
Conquer The Tower -Takeover It by ZHANG HONGKUN also had minimal revenue, with minor peaks such as $314 in late May. Downloads started at 902 in late March, surged to 2.8K by late April, and then decreased to 833 by the end of June.
Valor Legends: Remove Screw from Century Games Pte. Ltd. saw relatively stable revenue throughout the quarter, with weekly earnings ranging between $5K and $8K. Downloads fluctuated, starting at 1.2K in late March, peaking at 2.3K in early May, and ending at around 1.3K in late June. Active users generally hovered around 4K to 5K, with a noticeable drop in early June but recovering to 4.6K by the end of the quarter.
This data comes from Sensor Tower. For more detailed insights, visit Sensor Tower's website.